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Figure 20.17b
A simple world with fake shadows. Compare with Figure 20.17a. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Group { children [ # Lighting DirectionalLight { direction 0.0 -1.0 0.0 ambientIntensity 0.5 }, # Floor Shape { appearance Appearance { material Material { } } geometry Box { size 8.0 0.01 8.0 } }, # Spheres and fake shadows Transform { translation 0.0 4.0 2.0 children [ Shape { appearance Appearance { material Material { diffuseColor 1.0 1.0 0.0 } } geometry Sphere { } }, # Shadow Transform { translation 0.0 -3.95 0.0 children Shape { appearance DEF ShadowAppearance Appearance { material Material { diffuseColor 0.0 0.0 0.0 transparency 0.5 } } geometry Cylinder { height 0.0 side FALSE bottom FALSE } } } ] }, Transform { translation 2.0 2.0 -2.0 children [ Shape { appearance Appearance { material Material { diffuseColor 0.0 1.0 0.0 } } geometry Sphere { radius 2.0 } }, # Shadow Transform { translation 0.0 -1.95 0.0 children Shape { appearance USE ShadowAppearance geometry Cylinder { radius 2.0 height 0.0 side FALSE bottom FALSE } } } ] }, Transform { translation -2.0 2.5 0.0 children [ Shape { appearance Appearance { material Material { diffuseColor 0.0 1.0 1.0 } } geometry Sphere { radius 0.75 } }, # Shadow Transform { translation 0.0 -2.45 0.0 children Shape { appearance USE ShadowAppearance geometry Cylinder { radius 0.75 height 0.0 side FALSE bottom FALSE } } } ] } ] }